Mini Guide: Dillon’s Rolling Western Tips
Dillon’s Rolling Western is a polarizing Nintendo eShop game with gamers and critics taking sides. I happen to enjoy the title a lot and gave it a glowing review earlier this year, but Dillon’s Rolling Western can be challenging and even a bit frustrating at times. I have developed a strategy that normally works well for me, so I thought I’d make that strategy into a list of tips to help you overcome the Grocks!
Day 1 Is the Most Important
I can’t stress this point enough, Day 1 will be the most important weapon in your fight against the Grocks. It is the longest day of the three you will spend in each town and you must take advantage of that. If you follow these tips it will make the next couple of days a lot easier.
- Make sure to explore each area thoroughly during this day, some of the things you want to do include the following:
- Map out the best route to and from the Town itself. This becomes more important as you progress, because there will be many obstacles added that prevent you from getting back easily, or paths that will slow you down considerably.
- Check out every Gun Tower, specifically check out each gun and the direction they are pointing. Sometimes the direction is downright nonsense, save time and money by checking every tower out before committing to a purchase. More on Gun Towers later.
- Search for (and remember) the locations of Scruffles, mines, secret doors, and Grock spawn points. You should have enough time to collect minerals and Scruffles on Day 1 as well.
- Watch Grock spawn points and patterns in Day 1 as they tend to stick closely to that in subsequent days. This is mentioned quite a bit in-game, but I thought I’d stick it in here as well.
Donate Scruffles, Don’t Sell Them
Donating Scruffles will increase the town’s livestock of Scrogs. Having more Scrogs will mean that you can let more Grocks slip through your defenses. The reward is much larger when you donate Scruffles as they have next to nothing in value when being sold to the town.
Build Gates, Then Sell Any Remaining Minerals
Building gates for the town with your minerals is a good idea, but whatever minerals are leftover, just sell them for some extra cash. It could mean the difference between a new gun, or no gun at all.
Always Head Back to Town before Nightfall
This one is self-explanatory; you’re going to want money for the next day, to build defensive gates, and also help increase the Scrogs number. This isn’t possible during the night portion of the game.
Focus on Gun Towers, Forget the Watchtowers
Always focus your efforts on the Gun Towers. Watchtowers are important to increase your viewing area, but from my experience, you can afford to lose one or two. Also make sure to repair your gun towers when you get a chance, these repairs are cheap and will help make them last a lot longer.
Build Gun Towers in Strategic Positions
- There are two places that I prefer to build guns and gun towers:I found that building Gun Towers and guns closer to the town was more beneficial. In general you will patrol these areas more often, so a quick dash back to town is easily possible.
- First spot can be either directly pointed at the town’s doors (Gatling guns are good here) or build a gun pointing at the path leading to the town (Canons make a great long distance defense here.)
- The second spot should be near the Grocks’ Dens (Spawn Points.) Same rules apply with the town: Build Gatling guns when they point directly at the den, and canons along the path coming from the den. Dens are generally a good area for guns, mianly because Grocks will predictably spawn at certain dens more often than others. In fact, Grocks tend to stick to a pattern.
- Building the actual Tower can sometimes be risky, stick to pre-built towers as much as you can. Building a tower only to find out the direction its guns point is disappointing, and a waste of cash.
Don’t Upgrade Towers Unless you can Really Afford It
- Upgrading towers can be a good idea, but only if you can really afford it. Wooden towers are usually fine, but it can be good to upgrade to iron towers, etc. in later levels; however, if you’re swift, you can protect your towers by unleashing awesome patrol skills.
- Level 2 and higher guns are a good idea though, but again the same principle applies. It’s better to have 2 level 1 guns than one stronger gun.
Always take Quests
It’s always a good idea to take Quests, because if you complete them during the second day, you will at least have some cash for the third day. They are also quite easy to complete, so it’s always a plus. If you do happen to fail on the third day, big whoop. You do take a penalty, but it won’t affect you all that much, mostly because you’re mission in that town is already complete.
Buying Upgrades for Dillon has Pros and Cons
- Depending on your play style, it may be a good idea to get all of Dillon’s upgrades. If you want to focus on taking down Grocks and building less Towers/Gates, get all of his upgrades. You can increase your combo and your attack power! You will have to stay alert and make sure you tackle as many Grocks as possible instead of leaving the dirty work for your Towers.
- Upgrading Dillon can have its disadvantages; if you become stronger, you will destroy rocks and Grocks faster, but this will produce less materials. It really comes down to preference here.
- I prefer to keep Dillon upgraded, that way I can take out Grocks faster and hurry to the next battle.
If possible, buy one or two bombs when you can. This can help eliminate some of the stronger Grocks, ensuring that you can take them out easily and move along quickly.
Leave Battles When Necessary
Sometimes you may be in a battle when one of your Gun Towers, or the the town itself is in jeopardy. Leave that battle (run towards the outer border) as fast as you can! Luckily, leaving battles is quick and painless, and doing so will allow you to take out the other Grock in question.
Take out the Strong Grocks Quickly
Strong Grocks will come out a lot during your time on the battlefield. It is a good idea to take these guys out as fast as possible because they eat more Scrogs! Letting a few weak Grocks slip past your defenses is fine, but the stronger Grocks can quickly bring up that Game Over screen.
If at first you don’t succeed
This tip is definitely the most controversial on this list. Some may consider it to be a cheap tactic, but remember this, the mechanic was included to help the player.
If you fail your mission once (sometimes you need to fail more), Russ will ask you if you’d like to increase the total amount of cash you can bring to that level. I say, if you’re having trouble, exploit this every time. Not only will it help you build more guns, but you may also have some cash left over to upgrade them!