Wii U – Kung Fu Rabbit Review

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Kung Fu Rabbit Review

Kung Fu Rabbit was released on the Wii U via the Nintendo eShop on May 2, 2013. It was developed by Bulkypix but was first released on the Apple Store in 2012. The game was recently on sale on the Nintendo eShop so I decided to pick it up, making it my first Wii U eShop game.

Kung Fu Rabbit tells a simple story of an Ultimate Evil that has kidnapped all your baby rabbit disciples. Of course, it’s up to you, the Kung Fu Rabbit, to rescue your disciples. This story is hardly complex and won’t do much for the older gamer, but young kids will likely be drawn into its wealth of charm, including some adorable comic-like cut-scenes.

Kung Fu Rabbit is a one-player game in which the main goal is to rescue the baby rabbit waiting at the end of every level. There are 40 levels – more when you beat the game – of simple platforming for you to conquer. Kung Fu Rabbit is an extremely easy game, though it does up the challenge a little in later levels. If just finishing levels isn’t your thing and you need something with more substance, there are four carrots hidden around every level, which will let you purchase useful tools and powers from the dojo.

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The challenge in Kung Fu Rabbit comes from the game’s intelligently placed obstacles. As I alluded to above, most of them are easy to overcome; however, the game continuously throws new enemies and obstacles at you throughout the entire experience. There are a few instances in the game where the enemies can be overwhelming, but thanks to some game breaking powers that can be bought from the dojo, those enemies become – in most cases – completely irrelevant.

The Kung Fu Rabbit is quite agile and moves at a medium speed but jumps fairly high. The rabbit can also take advantage of wall sliding and jumping techniques that are extremely useful for overcoming some of the trickier areas. The game can be controlled with a variety of controllers including the Wii U GamePad, Wii U Pro Controller, and various Wii Remote setups. You only ever need to be concerned with moving, jumping, and the action button, which activates the game’s dojo powers. Attacking enemies is done by either jumping on their weak point – known as their Achilles’ heel – or approaching them from behind. My only gripe control gripe is that it takes some time to get used to the rabbit’s falling speed, brought on by a heavy feeling jump.

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The game isn’t long by any means with my play time clocking in at less than 2.5 hours. However, if you want to lengthen the experience, a harder mode is unlocked at the end of the game, which offers you remixed versions of the game’s initial 40 levels; the difficulty of these remixed levels is switched to “hardcore.”

Kung Fu Rabbit is without a doubt one of the most charming titles available on the Nintendo eShop. Its soft color palette and gorgeous sprites make it a treat for the eye, though don’t expect much from the music department as the game’s Kung Fu inspired tracks play quite often.

Final Thoughts:

Overall, Kung Fu Rabbit is an above average platformer that doesn’t offer much to the player in terms of creativity. It does support off-TV play on the Wii U GamePad, which is always a bonus in my book. Honestly, I can’t wholeheartedly recommend this game to adult gamers at its $4.99 price point, but it’s worth exploring if you’re bored and it’s on sale for half price. That being said, I do believe kids will really enjoy this game, which might make its price a moot point.

6/10 – Above Average

Purchased on the Wii U eShop

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  • superphillip32

    This game was on sale last month for half price, so I picked it up. It’s fun. :)

    • MF_Parko

      I liked it, but got bored pretty quickly. Only really felt challenged toward the very end, though got my $2.50 worth.

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