Release Date: August 14, 2014 | Price: $1.99
Genre: Action Arcade | Platform: Wii U eShop
Publisher and Developer: Dahku Creations
Soon Shine is the second game from Dahku Creations to hit the Wii U eShop. Much like its brethren, Chubbins, Soon Shine opts for a simple concept that is easy to learn, but hard to master. In fact, Soon Shine can be best compared to classic action arcade games that gradually become more challenging as you play. While the game’s classic gameplay style might not appeal to everyone, there’s no denying that Soon Shine delivers fun and challenging gameplay.
In Soon Shine, your task is to try to survive an attack from ravenous spirits for as long as you possibly can. To survive, you must use the sun and moon’s power to destroy the spirits before they can reach the sun/moon; however, don’t worry too much as spirits can be destroyed while they are sapping the sun/moon’s power. Spirits are destroyed by tapping them on the Wii U GamePad’s touchscreen, though certain spirits can only be destroyed by sunlight, while others must be destroyed by nightlight. To switch between the sun and moon, you must make a sliding movement across the touchscreen. This feels natural and is extremely important to master as you’ll be using it quite often.
As for the spirits themselves, they spawn in five main colors: red, green, purple, black, and white. Black spirits must be killed by sunlight and white spirits by moonlight. The catch for the other colors is that darker reds, greens, and purples only spawn during the day, and can only be destroyed during the sunlight. Of course, this means that lighter reds, greens, and purples will spawn during the moonlight. Also, spirits that spawn during sunlight will stop dead in their tracks once you summon the moon. The same can be said about those that spawn during the moonlight.
Destroying each spirit will add points to your total score, but to really garner a high-score, you must game the system to create massive combos. Creating combos is extremely simple and is done by destroying same color spirits in succession. However, as simple as creating a combo is, the challenge lies between being able to flip back and forth between the sun and moon to keep building it. This combo system is hectic and forces you to either sacrifice some of the sun/moon’s power, or chicken out and destroy incoming spirits. Soon Shine showcases a winning combo system, one that offers plenty of depth to those that are paying attention.
There are three modes of gameplay in Soon Shine, all of which are nearly identical save for some slight differences. Standard is the standard mode of play, which happens to let you use items. Purist mode denies you the ability to use items, while Timed is basically a three minute version of Standard mode. Getting a high-score in all three modes is important for earning tokens. Earned tokens can be used to buy items, new backgrounds, and new music. Items can refill your health, destroy spirits, and more, all of which can come in handy during gameplay. Also, the ability to buy new backgrounds and music is a nice touch and will serve to push gamers to unlock everything.
Soon Shine is an absolute delight to play. It offers easy to learn gameplay, flawless controls, a deep and rewarding combo system that is hard to master, as well as a charming and relaxing soundtrack. My only criticisms of the game are directed toward the graphics and lack of online leaderboards. As for the graphics, they are definitely a step above Chubbins, though there are a few jagged edges that I would have preferred not to see. Online leaderboards would increase this game’s value even more, though I guess an alternative would be to brag about your scores on the Miiverse. As an overall package, Soon Shine offers hours of challenging, score attack gameplay for just $1.99.
9/10 – Excellent
Review copy provided by Dahku Creations