Author Archives: Parko

Demon King Box Releasing on the 3DS eShop This Week

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Demon King Box is a mix of real-time strategy and RPG gameplay where the player must gather demons and heroes to aid them on their quest. Demons can be leveled up through victories, as well as being fed their favourite foods. New demons can also be made with the synthesize function.

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Demon King Box will be released on August 21, 2014 for $3.99.

Super Smash Bros. U – Zero Suit Samus Shorts Costume

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This outfit almost didn’t make the new Super Smash Bros. games, but thanks to a dedicated designer, this outfit was completed in time. This is the costume from the ending of Metroid: Zero Mission, which will also make the 3DS version of the game.

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Super Smash Bros. U – Nightmare Wizard Assist Trophy

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The Nightmare Wizard from Kirby’s Adventure will appear as an assist trophy in the new Super Smash Bros. for Wii U game. The Nightmare Wizard will engulf the stage in complete darkness, making it much harder for combatants to fight their opponents.

Super Smash Bros. 3DS – Smash Run Equipment Screen

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Sakurai is giving us a sneak peak at the equipment screen for the Smash Run mode.

Nintendo Download for August 14, 2014

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Wii U eShop

Nintendo 3DS eShop

Nintendo DSiWare

Virtual Console

Nintendo eShop Sales and Price Reductions

Soon Shine Review

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Release Date: August 14, 2014 | Price: $1.99
Genre: Action Arcade | Platform: Wii U eShop
Publisher and Developer: Dahku Creations

Soon Shine is the second game from Dahku Creations to hit the Wii U eShop. Much like its brethren, Chubbins, Soon Shine opts for a simple concept that is easy to learn, but hard to master. In fact, Soon Shine can be best compared to classic action arcade games that gradually become more challenging as you play. While the game’s classic gameplay style might not appeal to everyone, there’s no denying that Soon Shine delivers fun and challenging gameplay.

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In Soon Shine, your task is to try to survive an attack from ravenous spirits for as long as you possibly can. To survive, you must use the sun and moon’s power to destroy the spirits before they can reach the sun/moon; however, don’t worry too much as spirits can be destroyed while they are sapping the sun/moon’s power. Spirits are destroyed by tapping them on the Wii U GamePad’s touchscreen, though certain spirits can only be destroyed by sunlight, while others must be destroyed by nightlight. To switch between the sun and moon, you must make a sliding movement across the touchscreen. This feels natural and is extremely important to master as you’ll be using it quite often.

As for the spirits themselves, they spawn in five main colors: red, green, purple, black, and white. Black spirits must be killed by sunlight and white spirits by moonlight. The catch for the other colors is that darker reds, greens, and purples only spawn during the day, and can only be destroyed during the sunlight. Of course, this means that lighter reds, greens, and purples will spawn during the moonlight. Also, spirits that spawn during sunlight will stop dead in their tracks once you summon the moon. The same can be said about those that spawn during the moonlight.

Destroying each spirit will add points to your total score, but to really garner a high-score, you must game the system to create massive combos. Creating combos is extremely simple and is done by destroying same color spirits in succession. However, as simple as creating a combo is, the challenge lies between being able to flip back and forth between the sun and moon to keep building it. This combo system is hectic and forces you to either sacrifice some of the sun/moon’s power, or chicken out and destroy incoming spirits. Soon Shine showcases a winning combo system, one that offers plenty of depth to those that are paying attention.

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There are three modes of gameplay in Soon Shine, all of which are nearly identical save for some slight differences. Standard is the standard mode of play, which happens to let you use items. Purist mode denies you the ability to use items, while Timed is basically a three minute version of Standard mode. Getting a high-score in all three modes is important for earning tokens. Earned tokens can be used to buy items, new backgrounds, and new music. Items can refill your health, destroy spirits, and more, all of which can come in handy during gameplay. Also, the ability to buy new backgrounds and music is a nice touch and will serve to push gamers to unlock everything.

Final Thoughts:

Soon Shine is an absolute delight to play. It offers easy to learn gameplay, flawless controls, a deep and rewarding combo system that is hard to master, as well as a charming and relaxing soundtrack. My only criticisms of the game are directed toward the graphics and lack of online leaderboards. As for the graphics, they are definitely a step above Chubbins, though there are a few jagged edges that I would have preferred not to see. Online leaderboards would increase this game’s value even more, though I guess an alternative would be to brag about your scores on the Miiverse. As an overall package, Soon Shine offers hours of challenging, score attack gameplay for just $1.99.

9/10 – Excellent
Review copy provided by Dahku Creations

Super Smash Bros. U – Mega Man’s Custom Moves

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Two of Mega Man’s custom moves will be the Plant Barrier and Beat! One has to wonder what other Mega Man weapons made it into the game.

Super Smash Bros. U – Meta Knight Joins the Battle

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Looks like that Meta Knight tease was hinting at his inclusion in the game. Also, Sakurai mentions that Meta Knight’s Up special has been changed to remove the gliding part. Instead, Meta Knight will do a big loop and slash at his opponents twice. It’s possible that other aspects of Meta Knight are being changed, as well. This is obviously being done to bring further balance to the game, but also to silence those that have been vocal about his cheap style.

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Oh, and the Halberd stage is back.

RCMADIAX Reveals Spikey Walls for Wii U eShop

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RCMADIAX is on a roll with their continuing support of the Wii u eShop. Now, they will be bringing a game that is heavily inspired by Flappy Bird to the Wii U eShop.

Spikey Walls puts gamers in control of a fly as they try to avoid walls with spikes by flying through small gaps. If that sounds familiar, it’s because you, at one point, got involved in the Flappy Bird craze in one way or another. The main differences here are the ability to post to Miiverse, and using a button to fly instead of tapping the touchscreen.

Super Smash Bros. U – Special Flag

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Those that manage to hold this Special Flag item long enough will get an extra K.O.in Time Attack Mode, or an extra stock in Stock Mode.

Goodbye Galaxy Games Teases Old School FPS for Wii U

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Goodbye Galaxy Games sent out a teaser for an upcoming first-person shooter game for the Wii U eShop. This FPS game looks to channel the graphics of old school FPS games like Doom and Quake. Flat, paper-like graphics to represent characters and enemies, with heavily pixelized textures. Nothing else has been said about the game yet, though we can expect some information as early as Gamescom 2014.

Tappingo Soundtrack Released for Free

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Fancy yourself some free music? How about the soundtrack for the awesome 3DS puzzle game known as Tappingo? Well, if you enjoyed that game’s aural experience, you can head over to this Bandcamp page – which belongs to Alex Wiklund – to download the soundtrack for free. You also have the option to give the musician some money if you please.

Don’t forget, Tappingo 2 will be released on August 28 for $2.99.

Super Smash Bros. U – Mii Fighters In Meta Knight and Samus Costumes

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Looks like Mii Fighters will be able to don costumes in the new Super Smash Bros. game. In this particular screenshot, Sakurai teases fans with a Meta Knight helmet, which seems to indicate that we can expect Meta Knight to return to the brawl.

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