Category Archives: Miscellaneous Content

Eight Terrifying Pieces of Video Game Music to Listen to on Halloween

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Video game music tends to leave a lasting impression on most gamers and the right track can make levels and/or moments from any game much more memorable. From a horror perspective, music can help create a dreadful, haunting atmosphere that creates unsettling feelings inside the player. To celebrate the Halloween occasion, we’d like to share eight pieces of video game music that has choked us with its cold, clammy hands ever since the first listen.

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Five More Horror Games to Play on Nintendo Consoles

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Finally, after three long years, I’m compiling another list of horror games that can be played on Nintendo consoles. This list is a little shorter so think of it as a supplementary list for the Top 10 Horror Games to Play on Nintendo Consoles article. Some of these games may scare you silly; some of them are full of blood and guts. Regardless, all of these games can be played on Nintendo consoles and they are great to pop in during the macabre month of October.

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Mini List: Five Best Treehouse of Horror Shorts

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Who wasn’t a fan of The Simpsons in the nineties? Well, I sure was, but there were certain episodes that stuck out like a sore thumb. They were different, much scarier than the norm. Of course, I’m talking about the Treehouse of Horror episodes!

Each year – starting with the second season – around Halloween, The Simpsons would transform into a horrific, gory filled anthology of short stories. Looking back now, most of these episodes weren’t really that scary, but to a kid they were deemed downright terrifying. Over 23 seasons, there have been 69 short horror stories told during the Treehouse of Horror episodes. With Halloween just around the corner, I have decided to highlight Five of the Best Treehouse of Horror Shorts.

Disclaimer: When I say five of the best, what I really mean is five of my personal favourites. Read more

Eight Terrifying, Persistent Enemies from Non-Horror Video Games

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Horror games are purposely designed to scare you silly, so you expect a bloody monster to pop out and rip off your head. Though, it’s a bit unexpected when a developer includes elements of horror in their seemingly innocent game. Usually, these elements come in the form of a persistent, terrifying enemy that will not let up until it gets what it wants… you. Read more

Top 10 Horror Games to Play on Nintendo Consoles

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It’s October again, and you know what that means, Halloween is just around the corner! To celebrate the occasion, I put together a list of some of the scariest (and sometimes not so scary) games that can be played on Nintendo consoles. These games are great to play on Halloween, or any time you’re looking for a good scare.

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Nintendo is Never Boring

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While everybody expected Nintendo to announce a price drop for the Wii U, I don’t think anybody could have predicted the arrival of Nintendo 2DS. One move gives Nintendo’s newest console a real pair of legs to stand on, while the other takes legs away.

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Best SNES Games: Gaia Trilogy Edition

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Best SNES Games: Gaia Trilogy Edition

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So far, the Best SNES Games features explored specific genres of video games that were released on the Super Nintendo. Today, we’re changing things up to take a look at an underappreciated JRPG trilogy from the classic 16-bit developer, Quintet. Of course, I’m talking about the Gaia Trilogy.

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How Not to Sell Your Wii U Game

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wiiu_blackconsoleAre you currently developing a video game for the Wii U? Have you been thinking about how not to sell your Wii U title? Well, you’re in luck because I’ve decided to compile a list of tips to ensure your Wii U game is a failure.

 

 

Develop an Uninspired HD Collection

First things first, if you want to succeed, you’ll need creative software that is built from the ground up with the Wii U in mind. In your case, ignore that piece of advice and bring a seven year old game to the Wii U, complete with higher resolution textures. In fact, why not throw the sequel in, as well. While you’re at it, make sure this series has never before been released on a Nintendo console. Hopefully, if you follow these tips, you’ll sell less than 2,000 copies.

Don’t Utilize any of the Wii U’s Strengths to Your Advantage

The Wii U is a unique console with a lot of unique strengths. There is a growing social community, exclusive to the Wii U, called the Miiverse. Make sure your game has absolutely no Miiverse features. Also, you see that Wii U GamePad? Don’t think of innovative ways that let gamers interact with your software using the Wii U GamePad. Instead, put a map on the touchscreen, and definitely do not support off-TV play.

Strip Away All Online Features

So, you’re on your way to wasting a bunch of resources including, but not limited to, money and time. But you’re looking for more ways to knock your Wii U game down a peg. Here’s a neat tip: release the same game, complete with enticing online multiplayer and additional DLC, on the Xbox 360 and PS3. Now, create a trailer showcasing said features, but at the end, don’t include the Wii U logo. Like a bee to nectar, numerous blogs and websites will create a deafening buzz regarding the absence of these features in the Wii U version of the same game coming to other consoles. If you’ve done your part, thousands of potential customers will now boycott your product.

This leads me to my final tip…

Proactively Ensure Potential Customers Will Ignore Your Future Efforts on the Wii U

Before the Wii U garners a large install base, you’ll need to take every opportunity possible to piss off Wii U owners. Actively bash the console’s specs and announce your decision to not support the Wii U. Then, after some time has passed – the length of time is up to you – tell potential customers that you’re waiting to see if the Wii U sells a lot of consoles. If the console does manage to become a “viable platform,” start releasing ports of year old titles and a couple of bare-boned sports games for good measure. If that’s not good enough, make sure you implement the previous three tips to ensure customers look the other way. Afterward, to prove your point, complain that Wii U owners didn’t buy your lackluster software and that you will no longer support the console.

I hope these four tips will help you create more uninspired Wii U software, destined to find its way to the bargain bin.

Top 5 Innovative Items from The Legend of Zelda Series

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The Legend of Zelda series is known for being an innovator of the action-adventure genre. Innovations such as the use of battery backups and Z-Targeting paved the way for other action-adventure games. While we’ve already done the Top 10 Items from The Legend of Zelda, a recent trek through The Legend of Zelda: Oracle of Ages got me thinking about innovative items from the series that offered new gameplay experiences. And here we are, ready to list the Top 5 Innovative Items from The Legend of Zelda Series.

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I’ve got Video Game Music Stuck in my Head: The Legend of Zelda: Oracle of Ages – Skull DungeonTheme

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Every now and then, a certain song will come along and get stuck in my head. Today, it’s the little ditty above from The Legend of Zelda: Oracle of Ages.

One of my favourite aspects of The Legend of Zelda: Oracle of Ages – and Oracle of Seasons – is that each dungeon has its very own theme song. My favourite theme song plays when you enter Level 4, Skull Dungeon.

This theme has an unsettling melody, making it the perfect song for traversing a dungeon full of lava. It suggests that an unknown danger is around every corner, and that one mistake will cost Link his life.

30 Awesome Famicom Games that Didn’t Come to North America – Part 3: 21-30

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21. Nazo no Murasame Jou/The Mysterious Murasame Castle

NazonoMurasameJouI never would have known about The Mysterious Murasame Castle if it weren’t for the inclusion of the Takamaru’s Ninja Castle attraction in Nintendo Land. The game, set in Japan, features an overhead view that makes it look similar to The Legend of Zelda; however, The Mysterious Murasame Castle focuses on action over adventure. Its stages are linear, contained experiences, unlike the open-world of The Legend of Zelda. Also, taking inspiration from the Japanese culture gives the game a unique feel.

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Retro Flashback – WWF No Mercy

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WWFNoMercy_rockvshhh1It is I, that guy you all think is awesome. Please, please stop clapping. I recently did a retro review for Silent Hill – which you should check out – but today I’m trying something new, which if successful, could be a series of articles. I shall call it – wait for it – actually, it’s in the title. HA! I’m a clever one, aren’t I? This is not a review; it’s a recap, a story, based on a memory from my younger years. Like an acid flashback, but without the melting walls, or Marlon Brando eating cake.

Back in my teen years of the early 2000s, there was a game released for the N64, the Holy Grail – if you would – of wrestling games. WWF No Mercy. It’s a great game, super fun, with really good controls.  But like I said, this is not a review, so you’ll need to play the game for yourself.

I was at my friend’s house, who I shall call Hot Rod – aren’t inside jokes grand? Since neither of us had jobs, we had to rent the game. Yes kids, back in my day we rented stuff. It was Hot Rod’s idea, being the evil genius – or bastard, depending on who you ask – to make me play on the hardest difficulty. Not just a one-on-one match, oh no, he made it a 4-way, tag team, elimination match, with each team having 5 or so wrestlers on them. I can’t remember much, but I will recap the last bit from my awesome memory.

After 70 or more minutes, it was down to just me, The Rock, against the final CPU wrestler, Triple H – cue epic music. At this point, The Rock had already put away 2 wrestlers from Triple H’s team, so his energy was pretty low. Triple runs in and SMACK, down goes Rocky from a clothesline. Triple H starts laying down kicks to the gut of the great one. Oh no, he just suplexed Rocky, now he’s in the danger zone. Triple H goes for the pin but the Brahma Bull kicks out, just barely. Triple H picks up The Rock and delivers his finisher, the Pedigree.

Nooooooooooooooo!

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2…

The Rock kicks out! Wooooooo!

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The Rock kicked out, at least he has some gas left in the tank. Triple H picks him up again, but this time Irish whips him into the ropes. On his way back, Rocky counters, knocking HHH to the ground. He starts stomping away at The Game, slowly getting his special metre up. Oh no, Triple moves out of the way and goes outside to regain his health. I didn’t want to risk anything, so I let the blonde pixelated bastard do it. Triple H rolls back into the ring and they’re off, trading punch for punch, kick for kick, inflicting a lot of damage (good thing I switched to Geico). All of a sudden, a Samoan drop from The Rock! Oh, what’s this? The Rocks special metre is flashing? He’s going to go for it. The People’s Elbow! The crowd goes wild – well, just me and Hot Rod… shut up.

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2…

Damn it! Triple H kicked out.

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Rocky picks him up, lands a kick to the gut, which is followed up by a suplex. I go to pick him up again, but Triple H counters the second suplex and gives The Rock a back drop. Crap, Triple H starts laying ground work on The Rock, knocking his metre down. Oh, come on! He got his special already? This game is cheap. Triple H picks up The Rock and tosses him into the turnbuckle. Oh god, please don’t… yup, a superplex to the cold, hard mat. Triple H picks up Rocky, and lays him out with another Pedigree.

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2…

*piss break*

ROCKY KICKS OUT!

He did it, he managed to kick out. Triple H begins to assault The Rock, but his energy is also fading. The Rock manages to counter with a DDT! Get back up Rock, get up! Rocky slowly gets back to his blocky feet. Will he? Yes, he will! He taps the shoulders of Triple H with each foot and begins to run. He bounces off the ropes and hops over a prone Triple H, bounces off the ropes again before hitting an electrifying elbow; one so electrifying it could sustain a small Ukrainian village with power for a year.

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2…

OH, COME ON!

Triple H kicked out, I can’t believe it. It’s been nearly 90 minutes since the beginning of this elimination-style match, I’m getting tired, my hands are cramping, and I’m sweating like I just discovered Showcase  - on channel 34 – for the first time. The Rock gets up and starts laying the boots to Triple H, but Triple H once again moves out of the way and goes for a counter, but what’s this? The Rock counters Triple H and… ROCK BOTTOM!

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1…

2…

3!

It’s finally f****** over! ROCK WINS! ROCK WINS!

Now, did it go down exactly like that? Probably not, but it’s been a little more than 10 years since that match and this is the way I like to remember it.

If this does become a semi-regular feature, will the rest be this long? No, but I figured I’d start off with a bang. Now, if you excuse me, my walls seem to be melting.

30 Awesome Famicom Games that Didn’t Come to North America – Part 2: 11-20

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11. Fire Emblem: Ankoku Ryū to Hikari no Tsurugi (Shadow Dragon and the Blade of Light)

FireEmblemThe Fire Emblem series just recently enjoyed a release on the Nintendo 3DS with Fire Emblem Awakening, but the series got its start on the Famicom. Fire Emblem on the Famicom is the turn-based, strategy RPG that you know and love, albeit with less features. Even though the Famicom game is much more basic than recent Fire Emblem titles, I immediately got sucked into its challenging, tactical gameplay all over again. This game also introduced Marth, whom is arguably the most recognizable character in the Fire Emblem series.

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