Category Archives: Wii U

Hyrule Warriors Direct Announced for Monday, August 4

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Nintendo will be airing a new Hyrule Warriors themed Nintendo Direct on Monday, August 4, 2014. Hyrule Warriors Direct will air at 8 p.m. PST/ 11 p.m. EST. I’m pretty sure fans can expect a lot of new information to be showcased during this presentation.


Nintendo Download for July 31, 2014

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Wii U eShop

Nintendo 3DS eShop

Virtual Console

Nintendo eShop Sales and Reductions

Super Smash Bros. U – Boss Galaga Item

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This Boss Galaga item will use its tractor beam to drag opponents to the top of the screen.

Two Tribes Announces RIVE for Consoles

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Set to make a big comeback after their recent reboot, Two Tribes are announcing RIVE for PC and consoles to be released in early 2015.

RIVE is a sidescrolling “metal wrecking, robot hacking shooter” that has an old school flavour with a modern execution. RIVE is not only a shooter as it also focuses heavily on platforming. Players will also be able to alter the behaviour of enemy robots, which is done by collecting and uploading hacks.

While not 100% confirmed for the Wii U, Two Tribes has confirmed that they are “gunning” for a Wii U release.

Super Toy Cars Review (Wii U)

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Release Date: July 24, 2014 | Price: $7.99
Genre: Racing | Platform: Wii U eShop
Publisher and Developer: Eclipse Games

Mario Kart 8 isn’t the only new racer on the Wii U; Super Toy Cars from Eclipse Games was just released on the Nintendo eShop. Super Toy Cars is a combat racing game that will undoubtedly be compared to Mario Kart 8, mostly due to the proximity in release dates, though Mario Kart this game is not. Super Toy Cars can be better compared to NES games like R.C. Pro-Am and Micro Machines.

There are three main modes in Super Toy Cars: Career Mode, Quick Race, and Track Editor. The Career Mode consists of eight episodes, each containing six events worth ten points a piece. Points are awarded based on your performance and are used to unlock other episodes. Speaking of events, there are five different types to play during Career Mode: Race, Time Trial, Time Attack, Elimination, and Evade.


The Race event is pretty straight forward and challenges you to win the race while competing against 7 computer opponents. Time Trial challenges you to finish one lap as fast as possible, while Time Attack sees you racing to cross checkpoints before the time limit runs out. Elimination and Evade are both similar and challenge you to race against other cars in a battle to not be in last place, for if you are in last place, you will be eliminated. The only difference between the two is there are mines on the track during Evade events. Of the five events, Race, Time Trial, and Time Attack are the definite highlights, while both Elimination and especially Evade can be frustrating. Regardless, it’s great to see variety in the game’s Career Mode, despite there being only 12 tracks.

When you are not racing, you can be buying new cars and upgrades with coins collected and won during Career Mode. You may have to unlock a few cars before finding one you like to control, though once you do, you’ll likely want to spend time upgrading it with new parts and perfecting its handling.

As for the other modes, Quick Race lets you play against either the computer, or three human players in one of the game’s 12 tracks. An interesting touch for this mode is that each track has an easy, medium, and hard version, which determines how challenging the track layout will be. As for the game’s Track Editor, you start with a basic track outline that you can manipulate and place objects on. The Track Editor must be controlled using the Wii U GamePad, though stages can only be saved locally and not shared online.


As for the game’s controls, Super Toy Cars offers an incredibly competent and comfortable set that makes playing the game a blast. I used the Wii U GamePad and Wii U Pro Controller, both of which have similar controls. Of course, each car has different stats that make them handle differently, though when you find a car that suits your style, drifting around corners becomes the highlight of the game.

On the surface, Super Toy Cars looks and plays like a competent racer, though there are some glaring issues that are hard to ignore. First, off-TV play is not fully supported. You can play on the Wii U GamePad, but there are no sounds, no HUD, and no menus, which make playing on the Wii U GamePad extremely difficult. While I like the game’s cel-shaded look, it’s easy to see that the Wii U’s strength is not being fully utilized. Also, there are zero online features at the moment, though I have been assured by the developer that an update is coming to add online leaderboards.

As for the game’s tracks, while they are certainly imaginative, they aren’t nearly as unique as I wished they would be. With regards to the weapons, I also feel they are lacking imagination, though the rolling eight-ball is definitely fun to use. Lastly, I feel the music that plays in-game doesn’t suit the game’s style. Instead of the rock anthems that play, I think music that highlights the game’s playful style would have been more appropriate.

Final Thoughts:

If you’re looking for another Mario Kart 8, you won’t find it here; however, Super Toy Cars offers plenty to the racer fan, which includes a track editor, at the low price of $7.99. You could easily spend hours playing Super Toy Cars, especially if you’re trying to unlock and upgrade every car, and enjoy playing against friends. Finally, while the game does disappoint in a few areas, there is still a lot of enjoyment to be had in this game.

7/10 – Good

Review copy provided by Eclipse Games

NES Remix Pack Coming to Retailers This Holiday Season

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During the San Diego Comic Con, Nintendo announced a physical pack containing both NES Remix and NES Remix 2. This pack will be similar to the Famicom Remix 1 + 2 that was released in Japan and will also contain Super Luigi Bros.

Hyrule Warriors – Zora Princess Ruto with a Zora Scale

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Super Smash Bros. U – Takamaru Appears

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Takamaru from The Mysterious Murasame Castle will make his first appearance in Super Smash Bros. He will be an assist trophy that uses a multidirectional pinwheel knife attack.

Awesome New Hyrule Warriors Trailer Showcases New Characters and Features

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Press Release: Five Sports, One Package: Wii Sports Club Launches in Stores on July 25

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Online Multiplayer, Enhanced GamePad Controls and High-Def Graphics Among New Features in Wii U Game

VANCOUVER, B.C., July 24, 2014 – It’s a full count. One more out will win you the game. Standing on the pitcher’s mound, you study the batter and aim for the outside corner. You take a deep breath and unleash the baseball toward home plate. The ball curves just as you planned. Suddenly and unexpectedly, the bat cracks and the ball soars into the air. You thrust your arms in the air, poised to catch the fly ball. Catch it and the game is over. You win. The ball falls closer and closer to your outstretched hands …

While this sounds like an intense game of real-life baseball, it is actually the experience anyone can have using the GamePad controller in Wii Sports Club, which arrives in stores on July 25. The Wii U game includes updated and reimagined versions of Tennis, Bowling, Golf, Baseball and Boxing from the original Wii Sports game for Wii, with each sport using Wii MotionPlus technology and new GamePad features for enhanced control.

The implementation of the Wii U GamePad controller brings some surprising and fun features to Wii Sports Club. In Baseball, for example, the pitcher aims a fastball, curveball, screwball or splitter by simply moving the GamePad around in real space and pressing a button to throw. If the ball gets hit in the air, players use the GamePad to follow and catch the fly ball – just like they would with a baseball glove. In Golf, players place the GamePad on the floor to see the ball they are about to hit on the screen of the GamePad. It will appear on the same surface shown in the game – on the fairway, in a sand trap or in the rough. After players swing their Wii Remote Plus controllers like a real golf club, the ball will “fly” from the GamePad screen to the main TV screen and toward the virtual pin. The added GamePad features elicit the same “You have to try this!” reactions generated after playing the original Wii Sports game.

“With so many features packed into Wii Sports Club, players of all ages will feel like they are playing the game for the first time,” said Ron Bertram, Nintendo of Canada’s vice-president and general manager. “Wii Sports Club is the definitive version of Wii Sports and the perfect showcase for the unique game-play experiences enabled by the Wii U GamePad controller.”

In a new online multiplayer mode, gamers from the same region who own the game and have a broadband Internet connection can play Wii Sports Club together. Players also can join a club to represent their regions and build online communities with fellow club members by sending tips, pep talks and other messages via Miiverse.

The retail version of Wii Sports Club launches in stores on July 25 at a suggested retail price of $44.99. The digital versions of all five sports are now available and can be purchased in the Nintendo eShop on Wii U. A 48-hour free trial of all five sports is also available in the Nintendo eShop on Wii U until Dec. 31.

For more information about Wii Sports Club, visit

Wii U features parental controls that let adults manage the content their children can access. For more information about this and other features, visit

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U and Wiihome consoles, and Nintendo 3DS and Nintendo DS families of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.2 billion video games and more than 670 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy, Game Boy Advance, Nintendo DS, Nintendo DSi and Nintendo DSi XL, Super NES, Nintendo 64, Nintendo GameCube and Wii systems. It has also created industry icons that have become well-known, household names such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at

Nintendo Download for July 24, 2014

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Wii U eShop

Nintendo 3DS eShop

Virtual Console

Nintendo eShop Sales and Price Reduction

Hyrule Warriors Character Trailer – Link’s Gauntlet

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Wii U System Update: Version 5.1.0 U Now Available

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This latest Wii U system update adds some “most wanted” features and, of course, improvements to system stability.

First, and perhaps the most wanted feature, Wii U owners can now perform a system transfer from one Wii U to another Wii U. This new feature can be found in the System Settings menu and will transfer all software and data to a new Wii U. Nintendo has posted an in-depth guide explaining the system transfer.

Last, but not least, you can now navigate the Nintendo eShop using the Wii Remote, Wii U Pro Controller, or the Classic Controller.

Here is the official run down of the latest system update:

Version 5.1.0 U, available via an Internet connection, includes the following improvements:

New Features:

  • Wii U to Wii U System Transfer
    • Users can now transfer (move) all software and data from one Wii U to another
    • A “System Transfer” option has been added within System Settings
    • Click here for additional information on this feature

Changes to Nintendo eShop:

  • Users can now navigate the Nintendo eShop using a Wii Remote, Wii U Pro Controller, or Classic Controller

Improvements to system stability and usability:

  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience


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