Tag Archives: capcom

50% off Resident Evil Titles on the Nintendo eShop

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Earlier today, Capcom announced a 50% off sale for three of their Resident Evil titles on the Wii U and 3DS Nintendo eShop. On Wii U, gamers can buy Resident Evil Revelations for just $19.99, while gamers can get Resident Evil Revelations or Resident Evil: The Mercenaries 3D on the 3DS for just $9.99 each. These sales are in effect for the Halloween season only, so you will need to act fast to get in on these spooktacular deals.

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DuckTales: Remastered – Himalayas Trailer

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Ah, the Himalayas, my personal favourite level from DuckTales makes its official remastered debut in this new trailer from Capcom. If there’s anything I learned from the above trailer, it’s that this level is pretty cool.

DuckTales Remastered is coming to the Wii U Nintendo eShop on August 13, 2013.

This Resident Evil Restaurant is What Nightmares are Made of

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Members of the Capcom Unity team walk us through a Resident Evil themed restaurant from Japan.

Phoenix Wright: Ace Attorney – Dual Destinies Coming to Nintendo 3DS as Digital Only Title

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Today, Capcom announced that Phoenix Wright: Ace Attorney – Dual Destinies will be coming to the Nintendo 3DS, but as a digital only title. Dual Destinies is the previously announced Ace Attorney 5 and will make it to North America (and Europe) during the Fall of 2013. Capcom will be placing emphasis on investigating crime scenes with “dynamic 3D visuals” which means players will be able to zoom and change angles.

Project X Zone – Capcom Character Spotlight Trailer

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Resident Evil Revelations Wii U Features Trailer

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DuckTales Review

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DuckTales Review

During its reign in the 1980s, the Nintendo Entertainment System (NES) was home to many influential video games, including a large list of titles from Capcom. Among these Capcom titles include a respectable amount of games based on Disney franchises. While licensed properties are usually rushed and crappy today, Capcom could touch anything and turn it into pure gold, which is definitely what happened when they created DuckTales.

In the DuckTales NES game, Uncle Scrooge embarks on an adventure to find five of the world’s lost treasures. Each of these lost treasures is being guarded in five locations around the world: the Amazon, Himalayas, African Mines, Transylvania, and even the Moon. Uncle Scrooge receives help from Huey, Dewey, Louie, and many other close friends during his expedition; a simple plot, but one that is appropriate for Uncle Scrooge and friends.

Upon starting DuckTales, you can choose which level you’d like to play, not unlike the Mega Man games – actually, DuckTales was developed using the Mega Man engine. Each level is a masterfully crafted sidescrolling, platforming affair that is inspired by a different location; the Amazon is home to a jungle theme, while Transylvania is a large, maze-like haunted mansion. Many elements are level specific and can include things like warp mirrors in Transylvania, or the icy floors of the Himalayas; this variety makes every level feel fresh. Each level is also built to encourage exploration, most notably because of their many branching paths, and hidden nooks and crannies that store treasure. There are even a few instances where you need to visit a level twice.

ducktales1DuckTales isn’t an easy game, but it isn’t exactly hard either. There are plenty of frustrating moments thanks to some brutally placed pitfalls and enemies. Uncle Scrooge also has a health meter with 3 hit points. Scrooge’s HP will deplete by one after being colliding with an enemy, and refilling his health is done by finding ice cream cones and cake.

Controlling Uncle Scrooge is easy, once you get used to pogo-jumping with his cane. If you press B and down while jumping, Scrooge will use his cane like a pogo stick, a move that is necessary to beat DuckTales. You can’t damage enemies or bosses unless you pogo-jump on them, plus there are certain hazards that can only be crossed while using this move. It’s a little tricky at first, but it becomes easier and less frustrating when you figure out that you can hold B to keep the pogo cane active. Scrooge can also use his cane like a golf club to hit objects, which is definitely as fun as it sounds.

Another huge element of the DuckTales video game is collecting treasure. Collecting treasure will add more money to Scrooge’s bank, which is basically the game’s score. Treasure can be found by opening treasure chests, defeating enemies, and even from thin air, accessed by colliding with specific spots hidden throughout each level. Finding treasure is important if you want to see the game’s hidden ending, which is unlocked after reaching $10,000,000. In fact, there are three different endings to see, and three different difficulties which give DuckTales a tiny bit of replay value.

ducktales2DuckTales is also well known for having colorful, detailed graphics and an amazing soundtrack, most notably the Moon theme. However, the moon theme isn’t my favourite, nor does it carry any nostalgic value for me. I always enjoyed listening to the Amazon, Himalayas, and Transylvania themes more. Strong feelings of nostalgia also surface whenever the level select theme plays.

 

 

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5/5 D-Pads: DuckTales is up there with the best platformers on the NES. It is a little on the short side, but its level variety, challenging platforming, and unique pogo cane gameplay make it stand out when compared to the rest. Also, few games seem to hit every element out of the park, but DuckTales does with fun gameplay, gorgeous graphics, and a rocking soundtrack. A must own for anyone’s NES collection, and a must play for fans of platformers in general.

Capcom Reveals DuckTales Remastered for Wii U

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Capcom has revealed that WayForward will be developing Duck Tales Remastered, a remake of the classic NES game. Duck Tales Remastered will not only be a HD remake of the NES game, but will include a lot of new elements including Scrooge’s Money Bin. There will be remastered tracks from the original, levels inspired by the original, and of course, Scrooge’s pogo cane!

Oh yeah, voice actors from the cartoon will reprise their roles during story portions of the game.

The game is scheduled for a Summer 2013 release on the Wii U, X-Box Live Arcade, and PlayStation Network.

Check out the trailer for Duck Tales Remastered.

Source: CapcomUnity Stream

Resident Evil Revelations – Fear on Board Trailer

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Monster Hunter 3 Ultimate Battle Trailer

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Resident Evil Revelations – Infernal Mode Trailer

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Up for a challenge? Well, when Resident Evil Revelations launches on the Wii U in May, you can try out the new Infernal Mode campaign. Harder and hotter than hell, Infernal Mode changes up item and enemy placement, plus throws tons more enemies at you. While the video doesn’t confirm it, I’m sure there will be less ammo and health pickups.

Monster Hunter 3 Ultimate Receiving Post-Release Update to Add Awesome New Features

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Capcom has released details about a post-release update that will be adding some awesome new features that fans of the series are guaranteed to eat up. First, Capcom will be adding Off-TV play with this patch, a feature that is becoming increasingly popular amongst Wii U owners. Also, the fans requested it and Capcom is listening as they will be adding cross-region online play. After updating, fans from North America and Europe will be able to hunt together.

In addition to these two awesome features, Capcom also made clear that its online service will be free of charge. Not only will gamers be able to play online for free, but Capcom will be releasing free DLC quests every week for a period of time after the game’s launch.

This is exciting news for fans of the series and Capcom may have convinced fans on the fence to purchase the game.

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Monster Hunter 3 Ultimate Will Have Region Locked Online Multiplayer

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An interesting tidbit about Monster Hunter 3 Ultimate surfaced this morning. In an interview with GameReactor, Capcom revealed that Monster Hunter 3 Ultimate’s online multiplayer would be region locked. Players in North America won’t be able to play with European gamers, and vice versa. This may disappoint some fans, but might not affect others. What do you think? Should online multiplayer be region locked, or should companies allow worldwide interaction?

GameReactor via Siliconera

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