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Gamers will be able to play as Mario and Luigi in the upcoming Rayman Legends game. Well, gamers will be able to play as Rayman and Globox dressed up in Mario and Luigi costumes. Close enough, though, right?
Ubisoft has announced that Rayman Legends will include 40 bonus levels from Rayman Origins. These levels are optional, but will be available at the beginning of the game, plus, they have been revamped to feature Rayman Legends-style graphics, new enemies, and Wii U GamePad play.
In addition to that sweet bonus, Ubisoft is also including a soccer-inspired mini-game known as Kung Foot. Kung Foot was originally created during Rayman Origins, which developers would play for fun in the office. Now, everyone will have the chance to play this Rayman-themed soccer game on Rayman Legends.
Rayman Legends will be available on Wii U on September 3rd, 2013.
Ubisoft made a lot of Nintendo fans angry earlier this year when they delayed the release of Rayman Legends. Well, it looks like Rayman Legends will be released a little sooner than expected. Instead of an early September release, Ubisoft will be releasing Rayman Legends on August 27, 2013.
Has the damage been done, or will this win over a few Nintendo fans?
Update: Looks like Ubisoft’s initial statement to Joystiq was incorrect because they have contacted them with the new release date of September 3, 2013. So, we’re getting that early September release after all.
Feb-18, 2013 UPDATE: This demo is being replaced with an online challenge mode, read about it here.
If you haven’t heard yet, Ubisoft delayed Rayman Legends so they could work on X-box 360 and PS3 versions of the game; yes, that includes the Wii U version that was supposed to drop in 18 days. A lot of fans are not pleased with having to wait seven months for a complete game, especially during a stale Wii U period, so now Ubisoft is trying to do some damage control. They have announced on their Facebook page that they are working on an exclusive Wii U demo of Rayman Legends to hold fans over until September.
Rayman Legends delayed? No longer a Wii U exclusive? Is that why everyone is in an uproar and why Twitter is aflutter? While I’m by no means belittling the significance of this announcement, I do fail to see this as the harbinger of doom for the Wii U so many have made it out to be. While the loss of any triple AAA title’s exclusivity is a blow to the new Wii U, it reflects the sad, cut-throat reality of the modern gaming business. Xavier Poix, from Montpellier, Ubisoft stated so himself when he was quoted in various news outlets that for them [Ubisoft], it made more sense to do a simultaneous, multiplatform release to appease those sad Rayman fans who don’t have and don’t plan to purchase a Wii U. For the fans – of the PS3 Xbox 360 – at the expense of Nintendo fans. While it may be true that Ubisoft holds their fans’ desires near and dear to their heart, I don’t buy it. The reality is that developing games and getting them to market takes money. Lots of money. Once the game is completed and sent to manufacturing, you then have to advertize it, which takes more money.
At this point, several reports indicate that Rayman Legends for the Wii U is for all intents and purposes, complete. Given how much money Ubisoft has spent to produce Rayman Legends, the business people at Ubisoft must have taken a long hard look at the Wii U’s sales, which translates to user-base, which in turn translates into potential buyers, and as a result, got cold feet. It’s no secret that the Wii U’s global sales to date, while not bad by any measure, are not what Nintendo had anticipated at this point in the system’s life. Nintendo went so far as to lower their fiscal year estimate for Wii U units sold by 1.5 million. Once that happened, many developers took note and altered their strategies accordingly. Ubisoft, like Nintendo, is corporate business whose sole purpose is to make money. As cruel as it sounds, releasing Rayman Legends exclusively on the Wii U as planned will not make them money.
From a business perspective, Ubisoft had to make Rayman Legends available to as many potential customers as possible. The simple equation of development cost vs. Wii U user-base did not make fiscal sense for them to get any return on their investment. Simply put, they need to make the money they put into making the game back and then make money off the game’s release to make a profit. Armed with that knowledge, it’s easy to understand Ubisoft’s motives behind their decision with Rayman, however, I don’t necessarily agree with it, or like it. After all, I’m sure an agreement could have been arranged where Rayman Legends became a timed exclusive, keeping its February release date, with a multi-platform launch later this year. If Ubisoft had proceeded in that manner, I almost would have believed that they really did give a crap about their fans. But they chose not to and now we have to wait until later this year to play Rayman on the Wii U.
While I’ve always preferred Nintendo and it’s systems over the competition, I haven’t always agreed with them or their decisions. But I’ve stuck with them out of blind loyalty, if nothing else, so I’m not too concerned with all of the negative news surrounding Nintendo at the moment. News like Madden not being announced for any Nintendo systems, the loss of Rayman Legends exclusivity; no concrete release date for Aliens Colonial Marines and no AAA third party game announcements in general have left many people questioning Nintendo and their Wii U purchase. With all the negativity, I’m certainly not about to abandon ship on the Wii U just yet. Long time fans of Nintendo will understand that “Hey, we’ve been here before, and it’s going to be alright!” We only have to look to the recent past, for the release of the 3DS to draw parallels between its launch and the Wii U’s predicament.
Check out Part 2, it examines the N64 and GameCube eras to show how as Nintendo fans, we’ve been here before, and that things will get better. It’s going to be alright! Trust me!
Fans that were hoping to get their hands on Rayman Legends for Wii U later this month will now have to wait until early September. Also, Rayman Legends is coming to the X-Box 360 and PS3, which is definitely awesome for owners of those platforms. All three versions are being developed by Ubisoft Montpellier and are scheduled to release together in September.
One has to wonder if going multi-platform caused the delay for the Wii U version. The press release is below if you want to pick it apart.
UBISOFT®’S RAYMAN LEGENDS NOW COMING TO XBOX 360® AND PLAYSTATION 3®
Paris, France – 07 Feb 2013
Today, Ubisoft announced that its forthcoming title Rayman Legends, already announced for the Wii UTM system from Nintendo, will also be released on the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system. All versions now will hit shelves in early September 2013.
The Microsoft Xbox 360® and Sony PlayStation® 3 versions of Rayman Legends are being developed by Ubisoft Montpellier, the same team behind the Nintendo Wii UTM game. Rayman Legends has been praised for its stunning visuals and innovative gameplay by media around the world and labeled as one of the most anticipated platformers of 2013.
“We heard from many Xbox & Playstation owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system”, says Geoffroy Sardin EMEA Chief Marketing & Sales Officer at Ubisoft. ”We decided to give the fans what they wanted while at the same time broadening the audience exposed to this innovative and memorable game.”
Rayman Legends retains the fantasy appeal of its predecessor while adding a multitude of clever and entertaining gaming modes, new characters, new environments and a new soundtrack. The award-winning team of artists, designers and composers from Origins has also returned with an advanced UbiArt engine to include multi-dimension gameplay elements, an improved lighting system and updated game rendering that elevate Rayman’s graphics to the next level.
For more information on Rayman Legends, please visit:
Pure Nintendo received an exclusive scoop from Ubisoft regarding the release date of Rayman Legends. According to Pure Nintendo, Ubisoft will be launching Rayman Legends for Wii U on February 26, 2013.